A downloadable simulator for Windows, macOS, and Linux

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Scoper

Scoper is an air traffic control simulator focused on managing real-world inspired airspace from a radar controller’s perspective. You guide arriving and departing aircraft using realistic procedures such as altitude assignments, speed control, vectoring, and full IFR routing. Everything happens in a live radar environment where timing, spacing, and coordination matter.

It is the successor to uATC, a previous ATC project that explored the same concept but was built on older technology and an earlier stage of my development. I eventually stopped working on it due to time constraints and because I wanted to rebuild the idea properly with a more modern architecture and improved understanding of simulation design.

Scoper expands on that foundation. It uses real-world geography, accurate navigation data, and structured airport procedures including SIDs, STARs, ILS approaches, and waypoint-based routing. Aircraft follow physically grounded movement rules with realistic climb, descent, and turn behavior, and they respond dynamically to your instructions instead of snapping to them. Weather and traffic conditions also influence how you manage separation and sequencing.

The goal is to create a controller-focused experience similar in spirit to real radar operations or networks like VATSIM, but fully simulated and self-contained.

Collaboration with existing virtual aviation networks or the development of a dedicated network is considered.

How it works

You operate from a top-down radar view of controlled airspace. Aircraft enter and exit based on real airport procedures and must be guided safely through departures and arrivals.

Each aircraft follows a flight plan built from navigation points such as waypoints, VORs, and runway procedures. You can modify that plan or issue direct instructions like heading changes, altitude assignments, or speed adjustments. The aircraft will comply gradually based on its performance limits, not instantly.

Separation is continuously tracked. If aircraft get too close, TCAS alerts may appear, forcing corrective action. Weather conditions can also affect visibility and performance, changing how tightly you can manage traffic flow.

Scoper requires prior familiarity with basic air traffic control concepts and some initial practice to become comfortable with its procedures, navigation system, and radar-based control workflow

Controls

The interface is designed around fast radar interaction rather than menus.

  • Left click selects an aircraft and opens its command context
  • Right click or map click issues a command depending on selection mode
  • V + click assigns a route target (waypoint, runway, or heading fix)
  • Scroll wheel controls radar zoom
  • Clicking an aircraft message recenters the view on that aircraft
  • Clicking an aircraft label opens its control focus for direct commands

When an aircraft is selected, commands apply directly to its active flight profile. Route edits update its navigation path, while altitude, speed, and heading changes are executed within physical constraints.

Note: A copy of the complete Scoper documentation is included in the integrated handbook within the simulator:

Current airports

  • Tutorial MAIN (Recommended)
  • Nice LFMN (Bugs expected)
  • Los Angeles KLAX (Coming soon)
  • Istanbul LFTM Coming soon)
  • Amsterdam EHAM (Coming soon)

Development status

Scoper is in early access and actively evolving. Planned additions include multiplayer ATC sectors, live weather integration, procedural airport generation, and a web-based radar layer for external observation and coordination. Check out Scoper's discord server for live updates on development.

Opensource release is considered.

Updated 3 hours ago
Published 2 days ago
StatusIn development
PlatformsWindows, macOS, Linux
Release date 2 days ago
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
Authorprisect
GenreSimulation, Educational, Puzzle, Strategy
Made withRust
Tags2D, aviation, Flight, Management, planes, Real time strategy
Code licenseGNU General Public License v3.0 (GPL)
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse
ContentNo generative AI was used

Download

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Click download now to get access to the following files:

scoper-client_macos 82 MB
scoper-client_win64.exe 67 MB
scoper-client_linux 56 MB

Development log